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    <title>Godot on Tenu Tech Brief</title>
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    <description>Recent content in Godot on Tenu Tech Brief</description>
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      <title>Godot veteran laments &#39;AI slop,&#39; Highguard&#39;s mystery investor, and a big doc for Big Hops - Patch Notes #41</title>
      <link>https://cluster-site.onrender.com/posts/godot-veteran-laments-ai-slop-highguards-mystery-investor-and-a-big-doc-for-big-hops-patch-notes-%2341/</link>
      <pubDate>Fri, 20 Feb 2026 10:00:00 +0000</pubDate>
      <guid>https://cluster-site.onrender.com/posts/godot-veteran-laments-ai-slop-highguards-mystery-investor-and-a-big-doc-for-big-hops-patch-notes-%2341/</guid>
      <description>• Business Production Console PC News Godot veteran laments &amp;lsquo;AI slop,&amp;rsquo; Highguard&amp;rsquo;s mystery investor, and a big doc for Big Hops - Patch Notes #41 Plus: Unity boss says devs will so</description>
    </item>
    <item>
      <title>Godot co-founder says &#39;AI slop&#39; pull requests have become overwhelming</title>
      <link>https://cluster-site.onrender.com/posts/godot-co-founder-says-ai-slop-pull-requests-have-become-overwhelming/</link>
      <pubDate>Tue, 17 Feb 2026 12:36:02 +0000</pubDate>
      <guid>https://cluster-site.onrender.com/posts/godot-co-founder-says-ai-slop-pull-requests-have-become-overwhelming/</guid>
      <description>• Programming Production News Godot co-founder says &amp;lsquo;AI slop&amp;rsquo; pull requests have become overwhelming &amp;lsquo;I don&amp;rsquo;t know how long we can keep it up.&amp;rsquo; February 17, 2026 Godot co-founder R</description>
    </item>
    <item>
      <title>Godot veteran says &#39;AI slop&#39; pull requests have become overwhelming</title>
      <link>https://cluster-site.onrender.com/posts/godot-veteran-says-ai-slop-pull-requests-have-become-overwhelming/</link>
      <pubDate>Tue, 17 Feb 2026 12:36:02 +0000</pubDate>
      <guid>https://cluster-site.onrender.com/posts/godot-veteran-says-ai-slop-pull-requests-have-become-overwhelming/</guid>
      <description>• AI-generated pull requests flood Godot, overwhelming maintainers and draining resources. • Maintainers must scrutinize every PR to detect AI slop and verify contributor intent. •</description>
    </item>
    <item>
      <title>Dev snapshot: Godot 4.7 dev 1</title>
      <link>https://cluster-site.onrender.com/posts/dev-snapshot-godot-4.7-dev-1/</link>
      <pubDate>Mon, 16 Feb 2026 12:00:00 +0000</pubDate>
      <guid>https://cluster-site.onrender.com/posts/dev-snapshot-godot-4.7-dev-1/</guid>
      <description>• Dev snapshot: Godot 4.7 dev 1 The first development snapshot for 4.7 has arrived! • With it, several quality PRs are free from the backlog at last, be it because they were locked</description>
    </item>
    <item>
      <title>Maintenance release: Godot 4.6.1</title>
      <link>https://cluster-site.onrender.com/posts/maintenance-release-godot-4.6.1/</link>
      <pubDate>Mon, 16 Feb 2026 12:00:00 +0000</pubDate>
      <guid>https://cluster-site.onrender.com/posts/maintenance-release-godot-4.6.1/</guid>
      <description>• Maintenance release: Godot 4.6.1 Itâ s been three weeks since the release ofGodot 4.6, and weâ re blown away by everything the community has already showcased in such a short tim</description>
    </item>
    <item>
      <title>Dev snapshot: Godot 4.7 dev 1</title>
      <link>https://cluster-site.onrender.com/posts/dev-snapshot-godot-4.7-dev-1/</link>
      <pubDate>Fri, 13 Feb 2026 12:00:00 +0000</pubDate>
      <guid>https://cluster-site.onrender.com/posts/dev-snapshot-godot-4.7-dev-1/</guid>
      <description>• Dev snapshot: Godot 4.7 dev 1 The first development snapshot for 4.7 has arrived! • With it, several quality PRs are free from the backlog at last, be it because they were locked</description>
    </item>
    <item>
      <title>Release candidate: Godot 4.6.1 RC 1</title>
      <link>https://cluster-site.onrender.com/posts/release-candidate-godot-4.6.1-rc-1/</link>
      <pubDate>Fri, 06 Feb 2026 12:00:00 +0000</pubDate>
      <guid>https://cluster-site.onrender.com/posts/release-candidate-godot-4.6.1-rc-1/</guid>
      <description>• Release candidate: Godot 4.6.1 RC 1 Not even two weeks after the release ofGodot 4.6, and the reception to the release has been nothing short of delightful to take in. • Thank yo</description>
    </item>
    <item>
      <title>Godot 4.6 - All about your flow</title>
      <link>https://cluster-site.onrender.com/posts/godot-4.6-all-about-your-flow/</link>
      <pubDate>Mon, 26 Jan 2026 17:00:00 +0000</pubDate>
      <guid>https://cluster-site.onrender.com/posts/godot-4.6-all-about-your-flow/</guid>
      <description>• Godot 4.6 introduces a streamlined workflow with enhanced scene management and hot-reloading. • New visual scripting nodes simplify complex logic, reducing code dependency. • GDS</description>
    </item>
    <item>
      <title>Release candidate: Godot 4.5.2 RC 1</title>
      <link>https://cluster-site.onrender.com/posts/release-candidate-godot-4.5.2-rc-1/</link>
      <pubDate>Fri, 23 Jan 2026 22:00:00 +0000</pubDate>
      <guid>https://cluster-site.onrender.com/posts/release-candidate-godot-4.5.2-rc-1/</guid>
      <description>• Godot 4.5.2 RC1 brings backported 4.6 fixes to rendering and platform ports. • Android export templates now include debug symbols for crash log symbolication on Google Play. • De</description>
    </item>
    <item>
      <title>Release candidate: Godot 4.6 RC 2</title>
      <link>https://cluster-site.onrender.com/posts/release-candidate-godot-4.6-rc-2/</link>
      <pubDate>Tue, 20 Jan 2026 12:00:00 +0000</pubDate>
      <guid>https://cluster-site.onrender.com/posts/release-candidate-godot-4.6-rc-2/</guid>
      <description>• Godot 4.6 RC 2 released today, fixing critical regressions from RC 1. • Final chance to report show‑stopping bugs for the stable release. • Supports Web, XR, and Android editors;</description>
    </item>
    <item>
      <title>Release candidate: Godot 4.6 RC 1</title>
      <link>https://cluster-site.onrender.com/posts/release-candidate-godot-4.6-rc-1/</link>
      <pubDate>Wed, 14 Jan 2026 12:00:00 +0000</pubDate>
      <guid>https://cluster-site.onrender.com/posts/release-candidate-godot-4.6-rc-1/</guid>
      <description>• Release candidate: Godot 4.6 RC 1 At last, Godot 4.6 arrives at theRelease Candidatestage. • All of our planned features are in place, and the most critical regressions have been</description>
    </item>
    <item>
      <title>Dev snapshot: Godot 4.6 beta 3</title>
      <link>https://cluster-site.onrender.com/posts/dev-snapshot-godot-4.6-beta-3/</link>
      <pubDate>Wed, 07 Jan 2026 12:00:00 +0000</pubDate>
      <guid>https://cluster-site.onrender.com/posts/dev-snapshot-godot-4.6-beta-3/</guid>
      <description>• Dev snapshot: Godot 4.6 beta 3 Happy new year, everyone! • While most of our contributors were taking time off these past few weeks, there were still quite a few issues and regre</description>
    </item>
    <item>
      <title>Dev snapshot: Godot 4.6 beta 2</title>
      <link>https://cluster-site.onrender.com/posts/dev-snapshot-godot-4.6-beta-2/</link>
      <pubDate>Fri, 19 Dec 2025 12:00:00 +0000</pubDate>
      <guid>https://cluster-site.onrender.com/posts/dev-snapshot-godot-4.6-beta-2/</guid>
      <description>• Dev snapshot: Godot 4.6 beta 2 As 2025 winds to a close, so too does our team for the holiday season. • Before we head off, let us leave you with a parting gift: the final develo</description>
    </item>
    <item>
      <title>Inverse Kinematics Returns to Godot 4.6</title>
      <link>https://cluster-site.onrender.com/posts/inverse-kinematics-returns-to-godot-4.6/</link>
      <pubDate>Tue, 16 Dec 2025 10:00:00 +0000</pubDate>
      <guid>https://cluster-site.onrender.com/posts/inverse-kinematics-returns-to-godot-4.6/</guid>
      <description>• Inverse Kinematics Returns to Godot 4.6 In Godot 4.6, IK is back in 3D!Of course, â IKâ means inverse kinematics.If you have experience with Godot 3.x, you might remember that IK</description>
    </item>
    <item>
      <title>Dev snapshot: Godot 4.6 beta 1</title>
      <link>https://cluster-site.onrender.com/posts/dev-snapshot-godot-4.6-beta-1/</link>
      <pubDate>Wed, 10 Dec 2025 12:00:00 +0000</pubDate>
      <guid>https://cluster-site.onrender.com/posts/dev-snapshot-godot-4.6-beta-1/</guid>
      <description>• Itâs finally time for the 4.6 release cycle to feature its very first beta! • Thanks to handling the feature freeze in dev 6, there are already been several bugs and regressions</description>
    </item>
    <item>
      <title>Dev snapshot: Godot 4.6 dev 6</title>
      <link>https://cluster-site.onrender.com/posts/dev-snapshot-godot-4.6-dev-6/</link>
      <pubDate>Fri, 05 Dec 2025 12:00:00 +0000</pubDate>
      <guid>https://cluster-site.onrender.com/posts/dev-snapshot-godot-4.6-dev-6/</guid>
      <description>• Dev snapshot: Godot 4.6 dev 6 Woah, two development snapshots in the same week? • Indeed, weâ re gonna be handling the transition to the beta stage a little differently this time</description>
    </item>
    <item>
      <title>Dev snapshot: Godot 4.6 dev 5</title>
      <link>https://cluster-site.onrender.com/posts/dev-snapshot-godot-4.6-dev-5/</link>
      <pubDate>Mon, 01 Dec 2025 12:00:00 +0000</pubDate>
      <guid>https://cluster-site.onrender.com/posts/dev-snapshot-godot-4.6-dev-5/</guid>
      <description>• As the Northern Hemisphereâs days get shorter and colder, we get closer to our much anticipated feature freeze. • Dev 5 is jam-packed with new features and enhancements as contri</description>
    </item>
    <item>
      <title>Godot XR update - November 2025</title>
      <link>https://cluster-site.onrender.com/posts/godot-xr-update-november-2025/</link>
      <pubDate>Fri, 21 Nov 2025 12:00:00 +0000</pubDate>
      <guid>https://cluster-site.onrender.com/posts/godot-xr-update-november-2025/</guid>
      <description>• Godot XR update - November 2025 â The Museum of All Thingsâ released on the Meta Quest store! • The Museum of All Things is a virtual museum where each exhibit is generated from</description>
    </item>
    <item>
      <title>Godot and W4 Games support Android XR from day One</title>
      <link>https://cluster-site.onrender.com/posts/godot-and-w4-games-support-android-xr-from-day-one/</link>
      <pubDate>Fri, 14 Nov 2025 12:00:00 +0000</pubDate>
      <guid>https://cluster-site.onrender.com/posts/godot-and-w4-games-support-android-xr-from-day-one/</guid>
      <description>• Godot and W4 Games support Android XR from day One With the recent public release of Samsung Galaxy XR, the first headset using the new Android XR operating system, we are please</description>
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