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    <title>Gamedev on Tenu Tech Brief</title>
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      <title>QUOD: 64kB Quake-Like Shooter Demo</title>
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      <pubDate>Tue, 24 Feb 2026 06:00:50 +0000</pubDate>
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      <description>64‑kB executable delivers a playable 3D shooter with multiple enemies and levels. Developer uses TrenchBroom to design levels, then optimizes for space efficiency. Game includes te</description>
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      <title>Report: Tencent was Highguard&#39;s secret financial backer</title>
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      <pubDate>Thu, 19 Feb 2026 11:46:13 +0000</pubDate>
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      <description>• Tencent secretly financed Wildlight&amp;rsquo;s hero shooter Highguard via TiMi Studio Group. • Wildlight claimed independence, yet its LinkedIn page states it is fully funded. • Highguard</description>
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      <title>Godot veteran says &#39;AI slop&#39; pull requests have become overwhelming</title>
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      <pubDate>Tue, 17 Feb 2026 12:36:02 +0000</pubDate>
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      <description>• AI-generated pull requests flood Godot, overwhelming maintainers and draining resources. • Maintainers must scrutinize every PR to detect AI slop and verify contributor intent. •</description>
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      <title>Godot 4.6 - All about your flow</title>
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      <description>• Godot 4.6 introduces a streamlined workflow with enhanced scene management and hot-reloading. • New visual scripting nodes simplify complex logic, reducing code dependency. • GDS</description>
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